If deleted after (i.e working building), should be around 50% refund of the initial cost. However, the probability of fire occurrence should be increased - outside their area of influence, because of the “maintenance need” of every building.įinally, we should change the cost of building placement when they do not occur: if deleted at the first 5 second, the cost should be an 100% refunded. I use it a lot to reduce the buildings upkeep. So, the market should require a near (continuous?) road connected to a Milestone and/or to a Port.īarracks & Military Academy should require a near road connected to a milestone and/or to a Shipyard. On the roman empire, roads were built for military & trade purposes. 2) If you choose Mark Antony’s side, you start by getting three missions Establishing Lugdunum, Return to Gaul and Vengeance. The probability of plague should happen accordantly (if under the 100% hygiene). Then you get the mission The Second Triumvirate, where Octavius and Antony have put their differences aside and form an alliance with you to move against Longinus and Brutus in Rome. We should change this to 50% w/ fountain + 30% w/ an herbalist & 20% w/ a working hospital (runed by an equite).
It doesn’t make sense that we achieve 100% hygiene with a fountain. The tax office description in the game menu is very vague and disables the tax actions from the forum, unfortunately.
If this building requires equites instead patricians (this last, only as an option to generate more income), we could use it early in the game. The only problem with this last resides on if there isn’t available a pier on the map, since you can’t also import this commodity (fish).Įveryone should pay taxes, according to their status, if a tax office is active. Using your mod, Insulas should need grain & meat (w/ a market) Equites, also bread & sausages (bakery & butcher shop) Patricians Vilas, also fish (it would be required a working fisherman’s hut). Grand Ages Rome Campaign Mission Video Crossing the Rubicon by Adekyn About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new. Note: The hunter in this mission is a reference to the hunter in the 'Birth of the Conservation Movement' mission in Red Dead Redemption: Undead Nightmare in which he John Marston kill the last Bigfoot. There are several buildings that I rarely use and we could call them back to the game: Get a 100 game completion to unlock 'The Last One' mission for Franklin at the indicated location at Mt. You shouldn't ask that because I’ve tons of it ) Originally posted by Ominous_Penguin:Please let me know if you have noticed any other things that need fixing or even request tweaks so long as they would not affect the balance of the game.